Game Protection

Enterprise Anti-Cheat
System

Kernel-level protection that prevents cheating before it happens. Fast detection for what can't be prevented. Fully managed infrastructure hosted in Europe.

Prevention First, Detection Always

Our kernel-mode anti-cheat operates at the deepest system level to prevent unauthorized modifications before they happen, with rapid detection for advanced threats.

Game Integrity Protection

Deep system-level protection that monitors and prevents unauthorized memory access, process injection, and driver manipulation at the kernel level.

Real-Time Prevention

Active prevention mechanisms that stop cheating attempts in real-time before they can impact gameplay or compromise game integrity.

Advanced Detection

For sophisticated threats that evade prevention, our detection engine identifies and bans cheaters within 24 hours with minimal false positives.

European Infrastructure

All systems and data hosted exclusively in European data centers, ensuring GDPR compliance and low latency for European players.

Fully Managed Service

We handle all infrastructure, updates, and threat intelligence. You integrate once, we manage everything else including signature updates and threat response.

Rapid Ban System

Automated ban system that removes detected cheaters from your game within 24 hours, with configurable policies for warnings, temporary bans, or permanent bans.

How It Works

Our anti-cheat system operates across multiple layers to provide comprehensive protection

1

Prevention Layer

Kernel-mode driver renders common cheat methods ineffective by preventing unauthorized memory access, DLL injection, and process manipulation. Makes traditional cheating techniques fail before they can affect gameplay.

2

Detection Layer

Multi-layered detection system that continuously monitors system integrity, process execution flows, and memory structures at the deepest levels. Identifies sophisticated cheats through behavioral patterns, code signature analysis, and system-level anomaly detection that catches what prevention can't stop.

3

Response Layer

Automated ban system processes detected violations and applies configured penalties within 24 hours. Dashboard provides full visibility into bans, appeals, and threat trends.

Simple Integration

Get up and running in hours, not weeks. Our C SDK integrates seamlessly with your Windows game.

Client Integration

  • Native C SDK for easy integration with any engine
  • Windows support (Linux planned for future)
  • Automatic driver installation and updates
  • Minimal performance overhead (less than 2% CPU)

Server Integration

  • RESTful API for ban management and queries
  • Webhook notifications for real-time ban events
  • Web dashboard for analytics and configuration
  • Comprehensive reporting and threat intelligence feeds

Why Choose Our Anti-Cheat

Data Sovereignty

All player data, telemetry, and anti-cheat infrastructure hosted exclusively in European data centers. Full GDPR compliance and data protection guaranteed. No data transfers to third countries.

Prevention-First Approach

Our kernel-mode protection focuses on preventing cheat methods from working rather than just detecting them. Combined with rapid detection for sophisticated threats that evade prevention, ensuring comprehensive protection.

Zero-Maintenance

Fully managed service means you never worry about infrastructure, updates, or threat intelligence. We handle all backend operations so you can focus on your game.

Transparent Operations

Real-time dashboard shows detection rates, ban statistics, and system health. Full audit logs ensure fairness and transparency. Detailed documentation and responsive technical support.

Protect Your Game Today

Contact us to discuss integration options and pricing for your game. We offer flexible plans for indie developers and enterprise studios.